
#pragma once

#include "Panel.h"

class DialogPanel : public Panel
{

    public:
        
        DialogPanel( Widget* pxParent );
        virtual ~DialogPanel() {}

		virtual void Update();
		virtual void Render();

		virtual void SetHasMoveBar( bool bMoveBar ) { m_bHasMoveBar = bMoveBar; }

	private:

		bool m_bHasMoveBar;
		u_int m_uMouseDownX;
		u_int m_uMouseDownY;
		bool m_bMoving;
		float m_fHoverTimer;
};

// eof
